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February 18, 2007 in Uncategorized | Leave a comment

Fundamentals of Game Project Estimation

Creating a Design Document

Procedural Content

Procedural Content Generation

Gamasutra: Features

Tracking Player Feedback 

Game Design Essentials: 20 Difficult Games 

Values at Play

PC Mag: Top 100 Undiscovered Websites

Terav

Chase Ace

Firestorm Productions

Project Joe Demo

Caiman Car Contest:

deadline to 20 February 2008

(alpha versions: 1st Feb 2008)

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    • AGD Interactive
    • Alexander Parker’s Sound Portfolio
    • Alice (Carnegie-Mellon)
    • Allegro CC
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    • Amanita Design
    • Ambrosia Software
    • Ambrosine
    • Another World [Demo]
    • ApeZone
    • Armadillo Run
    • ASCII Dreams
    • AutoREALM
    • Base Nectaris
    • Bay 21 Games
    • Beaterator
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    • Blue and White
    • Boso View Express
    • Brain Games
    • Brethren Entertainment
    • Bruce Webster
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    • Casual Beating YouTube & MySpace
    • Casual Time Model
    • Casual/Core Divide
    • Cave Days
    • ccMixter
    • Christian Gamers Blog
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    • Classic RSVP
    • Cornutopia
    • Cosmos Remake
    • Crosscut Games
    • Daniel’s Base
    • Days of Wonder
    • Dev.Mag
    • Diino
    • Dojo
    • Drawthrough
    • Dwarfstar Games
    • Easy Only! Games
    • Educational Simulations
    • Eets!
    • Escort Wing
    • Flash Game Business
    • Fottifoh
    • Free Lunch Design
    • Game 2.0 – Around the Corner?
    • Game Dot Dev
    • Game Feel
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    • GarageGames
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    • Grand Text Auto
    • GROW-A-GAME
    • Hatusiro
    • Helix Games
    • Hero Interactive
    • HimeyaShop
    • How Microtransactions Rule Korea
    • HTTrack
    • iDevGames
    • IF Comp
    • Illuminated Lantern Publishing
    • Impact Games
    • Indiegamer Forum
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    • Ishisoft
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    • neurohack
    • New Front in the Copyright War: Out-Of-Print Computer Games
    • Nifflas’ Games
    • Nitrome
    • No Twinkie Database
    • Onion software
    • Operation Cleaner 2
    • Orbiter
    • Orisinal
    • Ovine By Design
    • Pacific War
    • Papa Louie
    • Papercraft Paradise
    • Password Safe
    • Pawleyscape
    • PC Games That Weren’t
    • Pedestrian Entertainment
    • Persistent Browser-Based Games
    • Play-Asia
    • PlayThree
    • Push Push Penguin
    • Pyrrho12 – GearHead 2
    • Q Games
    • Quality Simulations
    • Racer
    • RealRailway
    • Reflexive’s Beginning
    • Remain In Play
    • Rigs of Rods
    • Roguelike Development List
    • Roguelike, the Mag
    • RPGDX
    • Sandhill Games
    • Sauerbraten
    • Scirra: Home of Construct
    • Scratch (MIT)
    • Scribble Pad
    • Scudden Death
    • Sean O’Connor’s Windows Games
    • shmup dev
    • Shrapnel Games
    • Sierra Madre Games
    • Solid Core Entertainment
    • Steamband
    • Stunt Pilot
    • Teagames
    • The 400 Project, Rule List
    • The Adventure Game Studio
    • The Brass Lantern
    • The Casual Boom
    • The Escapist
    • the free sound project
    • The Game Cabinet
    • The Great Games Experiment
    • The Quandary
    • The WoW Drug
    • They Came from Hollywood
    • Three Rings
    • Tim Halbert
    • TORC
    • TotalGaming.NET
    • Triachnid
    • TruckPol
    • Tutorial Blog
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    • Values at Play
    • VDrift
    • Vertigo Flight Sim
    • Vertigo Gaming
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    • Who Are Casual Gamers
    • Wild Earth – Africa
    • Wing Commander Privateer Gemini Gold
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